vue.config.js 4.6 KB

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  1. "use strict";
  2. const path = require("path");
  3. function resolve(dir) {
  4. return path.join(__dirname, dir);
  5. }
  6. const CompressionPlugin = require("compression-webpack-plugin");
  7. const name = process.env.VUE_APP_TITLE || "航班数据平台"; // 网页标题
  8. const port =
  9. process.env.port ||
  10. process.env.npm_config_port ||
  11. process.env.NODE_ENV === "development"
  12. ? 7775
  13. : 10008; // 端口
  14. // vue.config.js 配置说明
  15. //官方vue.config.js 参考文档 https://cli.vuejs.org/zh/config/#css-loaderoptions
  16. // 这里只列一部分,具体配置参考文档
  17. module.exports = {
  18. // 部署生产环境和开发环境下的URL。
  19. // 默认情况下,Vue CLI 会假设你的应用是被部署在一个域名的根路径上
  20. // 例如 https://www.ruoyi.vip/。如果应用被部署在一个子路径上,你就需要用这个选项指定这个子路径。例如,如果你的应用被部署在 https://www.ruoyi.vip/admin/,则设置 baseUrl 为 /admin/。
  21. publicPath: process.env.NODE_ENV === "production" ? "/" : "/",
  22. // 在npm run build 或 yarn build 时 ,生成文件的目录名称(要和baseUrl的生产环境路径一致)(默认dist)
  23. outputDir: "dist",
  24. // 用于放置生成的静态资源 (js、css、img、fonts) 的;(项目打包之后,静态资源会放在这个文件夹下)
  25. assetsDir: "static",
  26. // 是否开启eslint保存检测,有效值:ture | false | 'error'
  27. lintOnSave: process.env.NODE_ENV === "development",
  28. // 如果你不需要生产环境的 source map,可以将其设置为 false 以加速生产环境构建。
  29. productionSourceMap: false,
  30. // webpack-dev-server 相关配置
  31. devServer: {
  32. host: "0.0.0.0",
  33. port: port,
  34. open: true,
  35. proxy: {
  36. "/flight-data": {
  37. // target: `http://localhost:7777`,
  38. target: `http://192.168.1.223:7777`,
  39. changeOrigin: true,
  40. },
  41. "/global-ticket": {
  42. // target: `http://localhost:11500`,
  43. target: `http://192.168.1.223:11500`,
  44. changeOrigin: true,
  45. },
  46. },
  47. disableHostCheck: true,
  48. },
  49. css: {
  50. loaderOptions: {
  51. sass: {
  52. sassOptions: { outputStyle: "expanded" },
  53. },
  54. },
  55. },
  56. configureWebpack: {
  57. name: name,
  58. resolve: {
  59. alias: {
  60. "@": resolve("src"),
  61. },
  62. },
  63. plugins: [
  64. // http://doc.ruoyi.vip/ruoyi-vue/other/faq.html#使用gzip解压缩静态文件
  65. new CompressionPlugin({
  66. cache: false, // 不启用文件缓存
  67. test: /\.(js|css|html|jpe?g|png|gif|svg)?$/i, // 压缩文件格式
  68. filename: "[path][base].gz[query]", // 压缩后的文件名
  69. algorithm: "gzip", // 使用gzip压缩
  70. minRatio: 0.8, // 压缩比例,小于 80% 的文件不会被压缩
  71. deleteOriginalAssets: false, // 压缩后删除原文件
  72. }),
  73. ],
  74. },
  75. chainWebpack(config) {
  76. config.plugins.delete("preload"); // TODO: need test
  77. config.plugins.delete("prefetch"); // TODO: need test
  78. // set svg-sprite-loader
  79. config.module.rule("svg").exclude.add(resolve("src/assets/icons")).end();
  80. config.module
  81. .rule("icons")
  82. .test(/\.svg$/)
  83. .include.add(resolve("src/assets/icons"))
  84. .end()
  85. .use("svg-sprite-loader")
  86. .loader("svg-sprite-loader")
  87. .options({
  88. symbolId: "icon-[name]",
  89. })
  90. .end();
  91. config.when(process.env.NODE_ENV !== "development", (config) => {
  92. config
  93. .plugin("ScriptExtHtmlWebpackPlugin")
  94. .after("html")
  95. .use("script-ext-html-webpack-plugin", [
  96. {
  97. // `runtime` must same as runtimeChunk name. default is `runtime`
  98. inline: /runtime\..*\.js$/,
  99. },
  100. ])
  101. .end();
  102. config.optimization.splitChunks({
  103. chunks: "all",
  104. cacheGroups: {
  105. libs: {
  106. name: "chunk-libs",
  107. test: /[\\/]node_modules[\\/]/,
  108. priority: 10,
  109. chunks: "initial", // only package third parties that are initially dependent
  110. },
  111. elementUI: {
  112. name: "chunk-elementUI", // split elementUI into a single package
  113. test: /[\\/]node_modules[\\/]_?element-ui(.*)/, // in order to adapt to cnpm
  114. priority: 20, // the weight needs to be larger than libs and app or it will be packaged into libs or app
  115. },
  116. commons: {
  117. name: "chunk-commons",
  118. test: resolve("src/components"), // can customize your rules
  119. minChunks: 3, // minimum common number
  120. priority: 5,
  121. reuseExistingChunk: true,
  122. },
  123. },
  124. });
  125. config.optimization.runtimeChunk("single");
  126. });
  127. },
  128. };